Video Looper
You are viewing an old revision of this post, from October 26, 2013 @ 10:11:19. See below for differences between this version and the current revision.
Just by deactivating the write command you can easily turn the video delay module into a video looper.
Actually there is no need to seperately refresh the DRAM, because every byte gets read every other second anyway – free auto refresh when the bank is recharged. For loop cycles of at least 3 seconds this seems to work (and with analog video we’re not that picky if sometimes a bit in the stream gets corrupted…) . We had the same loop running for hours without any visual degradation. cool.
Module Info
Inputs: | |
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Outputs: | |
Power Draw on +5V: | N/A |
Power Draw on -5V: | N/A |
Frequency Response: |
Schematic & PCB
Observations
No observations yet
Revisions:
- October 26, 2013 @ 10:11:32 [Current Revision] by Michael
- October 26, 2013 @ 10:11:32 by Michael
- October 26, 2013 @ 10:11:19 by Michael
Changes:
October 26, 2013 @ 10:11:19 | Current Revision | ||
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Content | |||
Just by deactivating the write command you can easily turn the video delay module into a video looper. | Just by deactivating the write command you can easily turn the video delay module into a video looper. | ||
<iframe src="//player.vimeo.com/ video/77849052" width="500" | <iframe src="//player.vimeo.com/ video/77849052" height="375" width="500" allowfullscreen="" frameborder=" 0"></iframe> | ||
Actually there is no need to seperately refresh the DRAM, because every byte gets read every other second anyway - free auto refresh when the bank is recharged. For loop cycles of at least 3 seconds this seems to work (and with analog video we're not that picky if sometimes a bit in the stream gets corrupted…) . We had the same loop running for hours without any visual degradation. cool. | Actually there is no need to seperately refresh the DRAM, because every byte gets read every other second anyway - free auto refresh when the bank is recharged. For loop cycles of at least 3 seconds this seems to work (and with analog video we're not that picky if sometimes a bit in the stream gets corrupted…) . We had the same loop running for hours without any visual degradation. cool. |
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